The infamous, 'no-face' glitch in Assassin's Creed Unity |
One of the more recent examples being Assassin's Creed Unity. Prior to release, the game was getting good previews, with The Telegraph saying the game was going to be a "solid improvement on the well-established formula". However, many gamers found a wide variety of bugs and glitches when booting up the game. Some include faces disappearing off of characters, players falling through the map and players being able to climb invisible structures. These are just a few of the ridiculous glitches that feature in the latest Assassin's Creed.
Of course, as any good company would, Ubisoft has contacted purchasers of the game and has offered to compensate them for their troubles. Gamers who bought the game itself were offered an unreleased add-on for free and gamers who bought the season pass as well as the game were offered another game entirely, which was either the new 'Far Cry 4', or racing game 'The Crew'.
The chief executive of Ubisoft Montreal & Toronto Yannis Mallat, said
"Unfortunately, at launch, the overall quality of the game was diminished by bugs and unexpected technical issues." He then went on to say "I want to sincerely apologise on behalf of Ubisoft and the entire Assassin's Creed team."
Assassin's Creed was no where near finished when it was released, and gamers were paid to pay because of it. They did compensate customers, but is that enough?
Another example is microtransactions. Google defines microtransactions as "a business model where users can purchase virtual goods via micropayments." Very simply, a microtransaction is buying something in game using real money. Whether you're buying packs in FIFA, skins for your guns in CoD, cars in Forza, etc, etc. In some cases, microtransactions are harmless. Buying skins for your guns in CoD won't hurt anyone right?
However, in most cases, many consider microtransactions as a form of cheating. One recent example being the new survival-horror game H1Z1. H1Z1 is a zombie survival game where players have to travel the post-apocalyptic wastes in search of weapons and supplies, while avoiding other players and the NPC zombies that roam the wastes.
If only the view was this good... |
Now, onto the problem. In H1Z1, you can buy crates with real money. These crates could contain anything from a hat to an assault rifle. Many consider this as 'pay-to-win', I mean hats... C'MON! 'Pay-to-win' means you can pay money to gain an advantage over your opponents and other players. Seeing as you start off the game with nothing, this feature angered many people. This whole caffuffle began eight months ago, when Sony Online Entertainment president John Smedley said himself that the microtransactions in game will be 'fair'. He wrote on Reddit that the game "will NOT be selling guns, ammo, food, water... i.e. That's kind of the whole game and it would suck in our opinion if we did that."
Well good job John.
Gamers became so frustrated that SOE began refunding people who had bought the game, no questions asked.
So again, we were made to pay for their mistakes.
But will this be the end of it? My guess is no. Microtransactions will always be around, as will broken games, whether you like it or not
Most games nowadays are released early access, meaning you pay for an unfinished game, you can then play this unfinished game, bugs n' all included. These kind of games are slowly making their way from the PC platforms of Steam and Origin, to the home consoles, meaning we're only just seeing the start of a new generation of 'early access'. Soon, most games will be early-access, and we'll all be paying for unfinished, broken games.
Something to look forward to I guess..
Thanks for reading!
Connor :)